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Old Sep 04, 2005, 02:00 PM // 14:00   #41
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Quote:
Originally Posted by Ultimate_Gaara
Heh one random team vs one well planed team = a real challange

/agree for one reason, its nearly impossible to find a group without team speak...
go to europe ;P
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Old Sep 04, 2005, 02:54 PM // 14:54   #42
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/signed
I like the idea for random groups for HOH cause people make a group for 10 seconds then just leave its annoying ya good one
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Old Sep 04, 2005, 02:55 PM // 14:55   #43
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Quote:
Originally Posted by Plommon
great idea ! that would give all the poor necros a chance to show their greatness
Yes let us necros show off our true glory cause we rock like that.
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Old Sep 04, 2005, 10:57 PM // 22:57   #44
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>without reading a lot of the replies to this<

I think its a stupid idea, my guild pick up enough 'free fame' as its known from uw, burial, everywhere etc.. we don't skip at all through any maps, ever.. we work our way to hoh, and win.

Theres already a lack of skipping for teams and you might say its better to work up there, but i mean, would just clog up the system.. more.

Another thing, u want a team, a random pug team or whatever, go to euro english 1, garunteed random invite pug team.

Hmm, why did they create the random team arenas i wonder, for ppl who couldnt be bothered to organise to go play in...

Fair enough if you want to introduce this and the majority do, fine no arguments here, but the meaning of 'free fame' -already damned easy will get even easier... maybe people see this as a good thing.. not so much here, it wont require effort to get ranked anymore if its introduced.
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Old Sep 04, 2005, 11:03 PM // 23:03   #45
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its a great idea ill sign it again /signed
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Old Sep 05, 2005, 06:06 AM // 06:06   #46
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I love this idea BUT I think that random teams should face random teams. and after a certin amount of wins you get moved to temed HoH for a chance to win the HoH.

Just like random arena

/sign
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Old Sep 05, 2005, 06:09 AM // 06:09   #47
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Quote:
Originally Posted by Timoz
Another thing, u want a team, a random pug team or whatever, go to euro english 1, garunteed random invite pug team.
you know i looked through my district list and i can't seem to find a euro english 1 district

maybe it's just a glitch
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Old Sep 05, 2005, 06:10 AM // 06:10   #48
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/signed. wonder how a 2 month old posts gets revived.
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Old Sep 05, 2005, 06:22 AM // 06:22   #49
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Quote:
Originally Posted by Autumn_Leaf
/signed. wonder how a 2 month old posts gets revived.
Because leoam necro-posted a whole bunch of threads, including this one.

But getting back to the OP...

/signed

I don't care about the detractors to this idea because of "easy faction". Personally if they had a "Random Only" version of HoH I'd be all for it.

Why not? Every team that enters is random... one group fights it's mismatched way to the top... I'd say they deserved the right to be there just as much as any formed party and claim the prize that would rightfully be thiers.

I think more people would give HoH a try if this were put in and EVERYONE would get a chance to play... might even give those people who can't get into a group becuase of all the "built" parties not needing thier skills and chance to get used to fighting in the HoH and just MAYBE prepare them for a team build.

It would need tweaking, no doubt, but it could work.
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Old Sep 05, 2005, 08:00 AM // 08:00   #50
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Well then, maybe they should open another district in the tombs for those who 'cannot be bothered' to get any organisation and then you can all go random invite in there...
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Old Sep 05, 2005, 08:26 AM // 08:26   #51
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/agree , most teams are ramdom there anyway

and since we all know that to win the hoh you need a good especific build , playing the random would be just for those who know they will lose after 1 or 2 matches ...

and since some people do get rich in casinos , who knows if one of these randoms builds could win the hoh ...

i gree with the competitions arenas being just random or semi random ( i think there is a litle planing in the software )

but for team arenas would be also fun to have the 2 choices , something like , random vs random , team vs randam , team vs random , team vs team , only after most random teams lose ... if you know what i mean ...

for tombs the same , make random fight random teams , and sure organized teams fight winer random teams.

organized team fights 2 random teams if continues to win gets to fight another organized team that as won 2 random teams also ..

something like that ...

im sure pvp as a lot of balance stuff like this
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Old Sep 05, 2005, 10:33 AM // 10:33   #52
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/signed

/signed again for authanticity!
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Old Sep 05, 2005, 02:12 PM // 14:12   #53
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Quote:
Originally Posted by Timoz
Well then, maybe they should open another district in the tombs for those who 'cannot be bothered' to get any organisation and then you can all go random invite in there...
It really has nothing to do with "cannot be bothered to get organized".

Some people simple don't know the strategies it takes to play at the HoH. There are those that would like to learn, but they would also like to see what they are up against.

I've seen people say "Forming a group, if you're lower than X rank, don't bother!" There are newer people who just want to give it a try... problem is most of the "l33t" people there don't "want to be bothered" with newer or less skilled players.

Adding random would give more people and opportunity to find out what HoH is all about and maybe encourage them to learn the strategies necessary to take the prize with an organized team.
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Old Sep 05, 2005, 04:43 PM // 16:43   #54
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And for those higher ranked people who want ppl in their team who have a clue in hell what their doing, i assure you, they wouldnt be using this function.

Besides, if you played random, people aren't going to implement a build with random proffessions and nobody is going to listen if its random people, you got the problem of no communication, organisation, anything.. ts vent... people cant log into that in the 40 or so seconds before you start the games...

..you can't organise a group in this time, i don't see the benefit.

If you want to learn read up on forums about builds, try your own stuff out...
If you cannot be bothered- thats why people don't want you in their group, they want to do well and win and stand more of a chance, chances are the higher rank you are the more clue you have about what the hell you are doing.

..and if you are playing just for fun, you wanna do well and have fun in that way, work a bit harder first, people didn't get higher rank without working for it.. like i said before, random team arenas, you already have this function in game.. learn more there..

Is this a pve forum or something.. are there no pvp-ers around here who can see what i mean?

Last edited by Timoz; Sep 05, 2005 at 04:48 PM // 16:48..
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Old Sep 05, 2005, 05:09 PM // 17:09   #55
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Quote:
Originally Posted by Timoz
Besides, if you played random, people aren't going to implement a build with random proffessions and nobody is going to listen if its random people, you got the problem of no communication, organisation, anything.. ts vent... people cant log into that in the 40 or so seconds before you start the games...
Any competent programmer can setup a "default" build for random groups, one that has:

1. one protection monk (one /w high protection and 3+ protection skills)
2. one healing monk (/w high healing and 3+ healing skills)
3/4. two warriors (more or less random)
5. one mesmer /w either backfire or interrupts; or
one ranger /w distracting shot and/or choking gas
6. one necromancer /w curses line; or
one hydromancer /w slow
7. one damage dealer; fire/air elementalist; or illusion mesmer
or life-transfer necro
8. one "random" caster or ranger.

This logic wouldn't be hard, and would allow most random groups to be at least somewhat competent in their execution -- granted, it'd be a baseline known build; but so what? Further, the logic could code-in several other "fun" builds that are common and/or known:

a. a mostly smiting monk build
b. a mostly ranger build
c. a mostly warrior build
d. etc.

The point is, there is no reason why most "build logic" cannot be half-competently coded up.
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Old Sep 05, 2005, 05:56 PM // 17:56   #56
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Timoz,

Basically what is occuring is that there are many people, like myself, who would love an oppotunity to go into into Tombs and just SEE what's inside. Yet, because of my rank, which is non-existant, and my build, which I don't want to COMPLETELY work over just to see what's inside the HoH, I'm not even asked to join a team.

I am playing just for fun, but I shouldn't be denied the chance of having fun because a bunch of elitists are only picking the "cool kids" for thier "kickball team." Reading a forums and looking over other peoples builds does NOT replace the "hands-on" experience of actually going inside and seeing the dynamic for yourself.

Personally I would love an opportunity to just hit a button and be grouped together with a bunch of people, just so I can go inside. I'm a smart enough person that if I get completely annihilated, I can change around my skill set a little at a time and give it another try. At least then I could decide if it was something I wanted to do again, be prepared, maybe get a build together so I can get together with an organized group.

It ends up being just like GvG... you can be told how it works, but until you actually do it, you have no idea what can actually occur during a match. A random feature could be a decent practice area for those who are interested in serious play.

IxChel, I like your idea of having certain skill sets in these groups... wouldn't be entirely random, but at least you could still jump in and get your feet wet. You'd get a nice cross section of skill sets and everyone would get a decent oppotunity to shine.
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Old Sep 05, 2005, 06:04 PM // 18:04   #57
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Personally the idea of people doing it in PUGs by itself is pretty a bad idea (even though I do it myself) you really can't get far unless you're organized and in a guild.
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Old Sep 05, 2005, 06:16 PM // 18:16   #58
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Quote:
Originally Posted by Kai Nui
Personally the idea of people doing it in PUGs by itself is pretty a bad idea (even though I do it myself) you really can't get far unless you're organized and in a guild.
Unless all the other groups are random as well, in which case you would have just as good a chance as any other team could have. You don't need to be in a guild, nor "organized" to do an arena in this type of setting to win.

I've been in random groups that have been quickly slaughtered, and in other ones that have won a dozen times before being defeated.
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Old Sep 05, 2005, 06:30 PM // 18:30   #59
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Quote:
Originally Posted by emil knight
Basically what is occuring is that there are many people, like myself, who would love an oppotunity to go into into Tombs and just SEE what's inside. Yet, because of my rank, which is non-existant, and my build, which I don't want to COMPLETELY work over just to see what's inside the HoH, I'm not even asked to join a team.
You shouldn't complain you're not getting groups if you're unwilling to conform to a team build. If you don't have a team build, you're never going to see HoH unless its a really inactive time where youget there straight from unworthies.
Quote:
I am playing just for fun, but I shouldn't be denied the chance of having fun because a bunch of elitists are only picking the "cool kids" for thier "kickball team." Reading a forums and looking over other peoples builds does NOT replace the "hands-on" experience of actually going inside and seeing the dynamic for yourself.
They aren't looking for "the cool kids", they just want people that fit their build. You already said you won't change for a group. Unless your comp has sound problems, TS and vent are easy to use, so that shouldn't be a problem.
Quote:
Personally I would love an opportunity to just hit a button and be grouped together with a bunch of people, just so I can go inside. I'm a smart enough person that if I get completely annihilated, I can change around my skill set a little at a time and give it another try. At least then I could decide if it was something I wanted to do again, be prepared, maybe get a build together so I can get together with an organized group.

It ends up being just like GvG... you can be told how it works, but until you actually do it, you have no idea what can actually occur during a match. A random feature could be a decent practice area for those who are interested in serious play.
Then request an 8 v 8 RT arena that moves up to tombs after a certain number of wins. Don't bore the rest of us in addition to scaring clueless new pvpers away through frustration. If you want to make a new build, test it part by part in TA or in unrated GvG. Actually, you can just test it in tombs and no one will care.

IxChel, your idea is terrible. Its a waste of programming time, and from your statements I can tell that either you mean something completely different from what I'm thinking or you don't know programming very well. The build sucks (a life transfer necro or degen mesmer as damage dealers? come on). What happens to the people that don't fit into the random build?
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Old Sep 05, 2005, 08:27 PM // 20:27   #60
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Moslty it looks like we are all making the assumption that PUG's will be bad teams for one reason or another, and I tend to agree. The way things usually go is that most of time in tombs is spent looking for a team. Once you get into a team, most people just leave after the first loss and go back to trying to find another team that might be better. All you end up doing is spending your time trying to search for a good team. For the casual player I don't really think this is any better than having random grouping. The time spent doing this can be very discouraging and I know several players that don't do tombs anymore because it's not fun to spend like 80% of the time putting a group together for 20% of gameplay.

I'm willing to bet that with some kind or party formation solution including the one I posted earlier, things would get alot better. If getting together becomes the easy part, I think players would probably stay with groups longer and the conversations would be about strategy and adjusting skills, and trying again instead of everybody just leaving the group and going back to spamming their tag lines again. It's so time consuming the way things are now that if you're mom/wife only lets you have 2 hours of game therapy a day, you aren't going to get that much actual gameplay to develop your skills.
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